Ever since generative AI tools became widely available, they’ve been at the center of controversies. There was the time Stable Diffusion generated images with a warped version of the Getty Images Watermark. Or the time news broke that Apple, Anthropic, Meta and others had trained their AI systems on data sets of film and TV subtitles and pirated books. And of course, most recently, the Ghibli-fication trend that followed ChatGPT’s latest update, encouraged by OpenAI’s own Sam Altman. At the heart of these stories are some fundamental questions around creative rights & ownership—let’s dig into it!

💸 Intellectual property in a nutshell

In the creative industries intellectual property (IP) refers to creations that are legally protected. In film and television, IP could include rights to scripts, cinematography, and the final production, among others. Within this, copyright is a key element of IP law, which ensures that creators — or at least copyright owners — maintain control over how their work is used and monetized. Residuals are another crucial component within this framework, providing ongoing compensation to writers, actors, and other creatives when their copyrighted work is broadcast, streamed, derived from, or otherwise exploited beyond its initial release. So what’s at stake with generative AI?

📥 Input: Scraping, mining, stealing

On the input side, the major concern is that there is a huge lack of transparency on the data AI tools have been trained on. This is nothing new, big tech companies are notoriously tight-lipped with their data. Despite little disclosure from the AI companies themselves, reports have uncovered some of the datasets, which unsurprisingly includes swathes of copyrighted material mined from the internet. This data is scraped without permission or consent from the original creator and used to train AI models, again without compensation. This has sparked a wave of lawsuits, including by Getty Images and The New York Times, and protests, for instance by the Writers Guild of America.

📤 Output: Authorship and ownership

On the output side, the conversation shifts to questions of authorship, ownership, and the broader implications for creative labour (see for example Canada’s recent Consultation on Copyright in the Age of Generative AI). As generative AI tools can be used to produce scripts, images, and videos, concerns grow over who can claim credit (or copyright) when art is AI generated… Only humans, humans in collaboration with AI, how much human versus how much AI? This blurs legal and ethical boundaries, especially when AI mimics the styles of specific artists or writers (as illustrated by Studio Ghibli trend). For human creators, the fear isn’t just about attribution, but about replacement: will studios opt for faster, cheaper AI-generated content (whether or not current AI tools even have this capacity aside)?

⚖️ Critical futures

As generative AI continues to put a spotlight on IP and Copyright issues, governance—both through legal frameworks and worker-led initiatives—will be essential in shaping fair, transparent, and accountable practices. As a silver lining, we end with a noteworthy exemplar that deviates from the more common practice of data scraping used by tech giants like OpenAI and Anthropic. Moonvalley is a Toronto-based research startup which has created a video generation model called “Marey” which claims to be “clean” AI. According to Moonvalley, Marey was trained only on “ethically sourced” and fully licensed data and creators are compensated for its use. It is too soon to say how effective this alternative model will be or whether it can compete with the tech giants, but developing specialized tools by and for creative workers will be critical to ensuring that generative AI is mobilized to take on sustainable roles and responsibilities in the creative industries.

📤 Output: Authorship and ownership

On the output side, the conversation shifts to questions of authorship, ownership, and the broader implications for creative labour (see for example Canada’s recent Consultation on Copyright in the Age of Generative AI). As generative AI tools can be used to produce scripts, images, and videos, concerns grow over who can claim credit (or copyright) when art is AI generated… Only humans, humans in collaboration with AI, how much human versus how much AI? This blurs legal and ethical boundaries, especially when AI mimics the styles of specific artists or writers (as illustrated by Studio Ghibli trend). For human creators, the fear isn’t just about attribution, but about replacement: will studios opt for faster, cheaper AI-generated content (whether or not current AI tools even have this capacity aside)?

Daphne Idiz

CLCF Co-Director & Assistant Professor

Dr. Daphne Rena Idiz (she/her) is Assistant Professor in Film and Media Industries at York University. Her research investigates how media industries, cultural policy frameworks, and production cultures respond to and shape technological change, with a particular focus onstreaming and generative AI (GenAI).

Mary Elizabeth Luka

CLCF Co-Director & Associate Professor

Dr. MaryElizabeth (“M.E.”) Luka is PI and Co-Director of the Creative Labour and Critical Futures (CLCF) cluster and Associate Professor, Arts & Media Management, at University of Toronto, where they examine modes and meanings of co-creative production and distribution in the digital age for arts, culture, and media.